NEEDHAM, MA – The global market for AR/VR headsets grew 130.4% year over year during the fourth quarter, according to new data from the International Data Corporation (IDC) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker.

"After losing share to Pico and later Sony a few quarters ago, Meta's share has been on a steady climb thanks to its ongoing subsidization of hardware and the launch of the Quest 3," said Jitesh Ubrani, research manager, Mobility and Consumer Device Trackers at IDC. "While Apple's entrance as well as newer devices from other vendors in this space certainly adds pressure, Meta's lead will likely remain unchallenged during the year as the company's low-cost, high-volume strategy will separate it from the rest of the pack."

For the full year, shipments of AR/VR headsets were down 23.5% from 2022 levels. Macroeconomic uncertainty put downward pressure on demand during the first half of the year and most companies relied on legacy products that had already been available for at least a year, leading to double-digit declines. It was not until key regions began seeing economic recovery and new products were launched that the market started to rebound, but not enough to offset the first half declines.

"2023 began in much the same way that 2022 ended: with a series of significant year-over-year declines," said Ramon T. Llamas, research director with IDC's Augmented and Virtual Reality program. "This reflected the situation in many other markets, and AR/VR was not immune to them. However, this did allow companies throughout the ecosystem to further hone their experiences with mixed reality, artificial intelligence, and display technologies to prepare for a better 2024."

AR VR IDC

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